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For details Click here.You are correct, now that we have left the gaming sphere, virtual reality has moved far beyond where it first started. A few key things that stand out:
Virtual Reality in Education–
VR gives the possibility of a virtual form of learning, which can improve the efficiency of learning. It allows students to investigate historical cases, rehearse the necessary skills in a virtual environment, and carry out activities with others in virtual settings. This makes learning more effective interesting and memorable.
Virtual Reality in Healthcare –
Now Virtual Reality: Beyond Gaming is Real as Virtual reality technology has found application in the medical field Gam breaking up complex operations/ procedures. It is also being used to address cases of phobia by helping the patients deal with simulations of phobia and PTSD as well. Additionally, it’s being used to help facilitate recovery and re-rehabilitation exercises and other such functional tasks.
Virtual Reality in Real Estate –
Unlike before where the customers searched through a 2D list of the houses for sale or rent, customers can now view 3D tours of the houses for sale. This gives a better impression of spaces and formal planning. It helps in the home shopping experience.
Social Engagement –
Real-life state VR spaces have introduced new ways of rerouting interpersonal communication and interaction emphasizing distance constraints. Whether it is offices, events, or worlds there are new ways in which people can come together. Perceived presence is improving social presence.
You covered it perfectly –
VR has successfully crossed almost every type of industry and application apart from entertainment. We are likely to continue seeing further creative uses of the technology as it develops – that is one of the hallmarks of the VR mediums: immersion and engagement. Virtual reality seems to have a very bright future within these contexts in the future.